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> <channel><title>John Pope &#187; mirrors</title> <atom:link href="http://www.johnpopes.com/tag/mirrors/feed/" rel="self" type="application/rss+xml" /><link>http://www.johnpopes.com</link> <description>Gadgets, Build a Website, Computer Tips and Tricks</description> <lastBuildDate>Fri, 27 Jan 2012 22:32:15 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Why no mirrors in computer games?</title><link>http://www.johnpopes.com/body-soul/why-no-mirrors-in-computer-games-1424/</link> <comments>http://www.johnpopes.com/body-soul/why-no-mirrors-in-computer-games-1424/#comments</comments> <pubDate>Fri, 18 Dec 2009 08:48:05 +0000</pubDate> <dc:creator>John Pope</dc:creator> <category><![CDATA[Body and Soul]]></category> <category><![CDATA[first person shooter]]></category> <category><![CDATA[games]]></category> <category><![CDATA[mirrors]]></category> <guid
isPermaLink="false">http://www.johnpopes.com/?p=1424</guid> <description><![CDATA[I&#8217;m a fan of FPS Games (First Person Shooter) as they&#8217;re more emotional games thanks to the fact you&#8217;re in the middle of the action, everything you do has a deep impact on you, not others like in strategy games. I can get in the person of the main character better in a FPS game [...]<p><div
style="background: #eee; padding: 5px;"><a
href="http://www.johnpopes.com/body-soul/why-no-mirrors-in-computer-games-1424/">Why no mirrors in computer games?</a> is an article from <a
href="http://www.johnpopes.com" target="_blank" title="JohnPopes.com - Internet, Marketing, Business, Gadgets ">JohnPopes.com</a> blog. <br/>Copyright 2007-2009</div></p> ]]></description> <content:encoded><![CDATA[<p>I&#8217;m a fan of FPS Games (First Person Shooter) as they&#8217;re more emotional games thanks to the fact you&#8217;re in the middle of the action, everything you do has a deep impact on you, not others like in strategy games. I can get in the person of the main character better in a FPS game than in any other type of computer fantasy.</p><div
id="attachment_1425" class="wp-caption alignright" style="width: 260px"><img
class="size-full wp-image-1425" title="A FPS game" src="http://www.johnpopes.com/wp-content/uploads/2009/12/fps-game.jpg" alt="A FPS game" width="250" height="188" /><p
class="wp-caption-text">A FPS game</p></div><p>Recently it stroke me one thing: most of the<strong> current PC and console games lack mirrors of any kind</strong> (except auto simulators). If you&#8217;re in a FPS game made 10 years ago or one made this year there&#8217;s no difference: you can&#8217;t watch yourself in the mirror no matter what.</p><p>I know this is not a problem with computer hardware like it was many years ago when CPU performance was not enough to render a mirror image. <strong>I believe it has something to do with the psychological part of the game</strong>: by removing the option to watch yourself in the mirror the game producer doesn&#8217;t impose a certain style and lets you imagine how you look, allowing you to define your own style, which affects the way you play the game.</p><p>Leaving less to the imagination means a more framed game where there are limited things you can do. I don&#8217;t see any other reason for this. Do you? If you&#8217;re into games a lot you can try some of the <a
href="http://the-best-free-games.com/">best free games</a> around the web, free of charge, of course.</p><p><div
style="background: #eee; padding: 5px;"><a
href="http://www.johnpopes.com/body-soul/why-no-mirrors-in-computer-games-1424/">Why no mirrors in computer games?</a> is an article from <a
href="http://www.johnpopes.com" target="_blank" title="JohnPopes.com - Internet, Marketing, Business, Gadgets ">JohnPopes.com</a> blog. <br/>Copyright 2007-2009</div></p><h3  class="related_post_title">Similar stories you might enjoy</h3><ul
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